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IFEN Race - Neurofeedback-Spiel 3D

IFEN Race - Neurofeedback-Spiel 3D

Normaler Preis 126,05 €
Normaler Preis 0,00 € Verkaufspreis 126,05 €
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Inkl. MwSt.

On a colorful, floating racetrack, the trainee controls a car to collect diamonds and stay in the game as long as the car moves smoothly and avoids obstacles.

Positive feedback: The car moves smoothly, allowing the trainee to collect diamonds and avoid falling off or crashing.

Negative feedback: The car cannot move smoothly, making it more likely to collide with the terrain/obstacles, stop, or fall off, which ends the run.

Customization: The trainee can customize the gameplay to their preferences by choosing the car's appearance and the background color (pink or blue).

  • Performance presentation
  • Progress
  • Post-amplification synchronization

Verfügbar

Delivery time approx. 1-4 working days

Transparent VAT regime for EU business customers

All prices include 19% German VAT. For business customers from the EU, VAT will be automatically removed at checkout after entering a valid VAT ID number (reverse charge).

Requirements and compatibility

  • Neurofeedback system such as Discovery 24, Atlantis 4 Channel, 2EB+
  • Brain Avatar Acquisition 4.0
  • Brain Avatar Training 4.0
Vollständige Details anzeigen
  • EEG neurofeedback compatible
  • Continuous feedback
  • Positive feedback
  • Negative feedback
  • Non-overstimulating game environments (e.g., graphics, audio)
  • In-game customization options (e.g., music, levels, modes, environments, character selection)
  • Motivational design across repeated training sessions
  • Cross-session progress tracking
  • Customizable difficulty levels
  • Personalized threshold calibration
  • Suitable for all age groups (children, adolescents, and adults)
  • Adjustable screen brightness and volume
  • Real-time feedback signaling (latency < 350 ms)
  • Clearly defined game objectives
  • Multilingual user manuals (English, German)
  • Immersive, user-centric gaming experience

How does the Reward Prediction Error (RPE) support neurofeedback training in IFEN Race?


IFEN Race is a neurofeedback racing game that utilizes the Reward Prediction Error (RPE), the brain's key reinforcement learning signal. The player's brainwave criteria are displayed in real time, and meeting them immediately leads to smoother forward movement, diamond collection, and safer driving—while deviating from the target state visibly degrades performance. In "stop-and-go" mode, the game pauses when the criteria are not met and resumes as soon as they are. This creates clear positive and negative RPE updates, helping users implicitly discover the self-regulatory state that keeps the car moving. Progress tracking via a leaderboard (duration, total score, date) supports long-term motivation, while customizations (vehicle appearance, background color, music) maintain engagement across repeated sessions.




Neurofeedback is understood as a self-regulation process based on reinforcement learning, in which self-regulation is acquired through contingent feedback.

Motivation, the salience of the reinforcer, and sustained engagement are considered important moderators of learning success. Since the subjective motivational value of feedback can vary between individuals and decrease with repeated exposure, the adaptive design of feedback environments is discussed as an approach to maintain effective reinforcement.

Against this background, offering multiple feedback or game options can be understood as a theoretically sound strategy to support engagement, reduce habituation effects, and maintain the reinforcing value of feedback across training sessions, thereby potentially promoting the stability of learning and the transfer of effects (Schwartz & Andrasik, 2016; Enriquez-Geppert et al., 2017; Lubianiker et al., 2022; Sitaram et al., 2024).


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